markVisitorChange
markVisitorChange():
void
Defined in: core/src/slots.ts:103
Announce that the visitor caused the next change to what islands and fragments show — call it in the interaction handler (a click, a submit, a choice) before the state update that changes their campaign, context or declaration:
onClick={() => { markVisitorChange(); setAudience("teams");}}Visible copy then changes once, with one cross-fade. Without it, a change keeps the visible copy until the slot is off screen or the next page view.
Returns
Section titled “Returns”void